com.bulletphysics.collision.dispatch
Class ConvexConcaveCollisionAlgorithm
java.lang.Object
com.bulletphysics.collision.broadphase.CollisionAlgorithm
com.bulletphysics.collision.dispatch.ConvexConcaveCollisionAlgorithm
public class ConvexConcaveCollisionAlgorithm
- extends CollisionAlgorithm
ConvexConcaveCollisionAlgorithm supports collision between convex shapes
and (concave) trianges meshes.
ConvexConcaveCollisionAlgorithm
public ConvexConcaveCollisionAlgorithm()
init
public void init(CollisionAlgorithmConstructionInfo ci,
CollisionObject body0,
CollisionObject body1,
boolean isSwapped)
destroy
public void destroy()
- Specified by:
destroy
in class CollisionAlgorithm
processCollision
public void processCollision(CollisionObject body0,
CollisionObject body1,
DispatcherInfo dispatchInfo,
ManifoldResult resultOut)
- Specified by:
processCollision
in class CollisionAlgorithm
calculateTimeOfImpact
public float calculateTimeOfImpact(CollisionObject body0,
CollisionObject body1,
DispatcherInfo dispatchInfo,
ManifoldResult resultOut)
- Specified by:
calculateTimeOfImpact
in class CollisionAlgorithm
getAllContactManifolds
public void getAllContactManifolds(ObjectArrayList<PersistentManifold> manifoldArray)
- Specified by:
getAllContactManifolds
in class CollisionAlgorithm
clearCache
public void clearCache()