com.bulletphysics.collision.dispatch
Class CompoundCollisionAlgorithm

java.lang.Object
  extended by com.bulletphysics.collision.broadphase.CollisionAlgorithm
      extended by com.bulletphysics.collision.dispatch.CompoundCollisionAlgorithm

public class CompoundCollisionAlgorithm
extends CollisionAlgorithm

CompoundCollisionAlgorithm supports collision between CompoundShapes and other collision shapes.


Nested Class Summary
static class CompoundCollisionAlgorithm.CreateFunc
           
static class CompoundCollisionAlgorithm.SwappedCreateFunc
           
 
Constructor Summary
CompoundCollisionAlgorithm()
           
 
Method Summary
 float calculateTimeOfImpact(CollisionObject body0, CollisionObject body1, DispatcherInfo dispatchInfo, ManifoldResult resultOut)
           
 void destroy()
           
 void getAllContactManifolds(ObjectArrayList<PersistentManifold> manifoldArray)
           
 void init(CollisionAlgorithmConstructionInfo ci, CollisionObject body0, CollisionObject body1, boolean isSwapped)
           
 void processCollision(CollisionObject body0, CollisionObject body1, DispatcherInfo dispatchInfo, ManifoldResult resultOut)
           
 
Methods inherited from class com.bulletphysics.collision.broadphase.CollisionAlgorithm
init, init, internalGetCreateFunc, internalSetCreateFunc
 
Methods inherited from class java.lang.Object
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
 

Constructor Detail

CompoundCollisionAlgorithm

public CompoundCollisionAlgorithm()
Method Detail

init

public void init(CollisionAlgorithmConstructionInfo ci,
                 CollisionObject body0,
                 CollisionObject body1,
                 boolean isSwapped)

destroy

public void destroy()
Specified by:
destroy in class CollisionAlgorithm

processCollision

public void processCollision(CollisionObject body0,
                             CollisionObject body1,
                             DispatcherInfo dispatchInfo,
                             ManifoldResult resultOut)
Specified by:
processCollision in class CollisionAlgorithm

calculateTimeOfImpact

public float calculateTimeOfImpact(CollisionObject body0,
                                   CollisionObject body1,
                                   DispatcherInfo dispatchInfo,
                                   ManifoldResult resultOut)
Specified by:
calculateTimeOfImpact in class CollisionAlgorithm

getAllContactManifolds

public void getAllContactManifolds(ObjectArrayList<PersistentManifold> manifoldArray)
Specified by:
getAllContactManifolds in class CollisionAlgorithm