com.bulletphysics.collision.shapes
Class UniformScalingShape
java.lang.Object
com.bulletphysics.collision.shapes.CollisionShape
com.bulletphysics.collision.shapes.ConvexShape
com.bulletphysics.collision.shapes.UniformScalingShape
public class UniformScalingShape
- extends ConvexShape
UniformScalingShape allows to re-use uniform scaled instances of ConvexShape
in a memory efficient way. Istead of using UniformScalingShape
, it is better
to use the non-uniform setLocalScaling method on convex shapes that implement it.
Method Summary |
void |
batchedUnitVectorGetSupportingVertexWithoutMargin(Vector3f[] vectors,
Vector3f[] supportVerticesOut,
int numVectors)
|
void |
calculateLocalInertia(float mass,
Vector3f inertia)
|
void |
getAabb(Transform t,
Vector3f aabbMin,
Vector3f aabbMax)
|
void |
getAabbSlow(Transform t,
Vector3f aabbMin,
Vector3f aabbMax)
|
ConvexShape |
getChildShape()
|
Vector3f |
getLocalScaling(Vector3f out)
|
float |
getMargin()
|
String |
getName()
|
int |
getNumPreferredPenetrationDirections()
|
void |
getPreferredPenetrationDirection(int index,
Vector3f penetrationVector)
|
BroadphaseNativeType |
getShapeType()
|
float |
getUniformScalingFactor()
|
Vector3f |
localGetSupportingVertex(Vector3f vec,
Vector3f out)
|
Vector3f |
localGetSupportingVertexWithoutMargin(Vector3f vec,
Vector3f out)
|
void |
setLocalScaling(Vector3f scaling)
|
void |
setMargin(float margin)
|
UniformScalingShape
public UniformScalingShape(ConvexShape convexChildShape,
float uniformScalingFactor)
getUniformScalingFactor
public float getUniformScalingFactor()
getChildShape
public ConvexShape getChildShape()
localGetSupportingVertex
public Vector3f localGetSupportingVertex(Vector3f vec,
Vector3f out)
- Specified by:
localGetSupportingVertex
in class ConvexShape
localGetSupportingVertexWithoutMargin
public Vector3f localGetSupportingVertexWithoutMargin(Vector3f vec,
Vector3f out)
- Specified by:
localGetSupportingVertexWithoutMargin
in class ConvexShape
batchedUnitVectorGetSupportingVertexWithoutMargin
public void batchedUnitVectorGetSupportingVertexWithoutMargin(Vector3f[] vectors,
Vector3f[] supportVerticesOut,
int numVectors)
- Specified by:
batchedUnitVectorGetSupportingVertexWithoutMargin
in class ConvexShape
getAabbSlow
public void getAabbSlow(Transform t,
Vector3f aabbMin,
Vector3f aabbMax)
- Specified by:
getAabbSlow
in class ConvexShape
setLocalScaling
public void setLocalScaling(Vector3f scaling)
- Specified by:
setLocalScaling
in class ConvexShape
getLocalScaling
public Vector3f getLocalScaling(Vector3f out)
- Specified by:
getLocalScaling
in class ConvexShape
setMargin
public void setMargin(float margin)
- Specified by:
setMargin
in class ConvexShape
getMargin
public float getMargin()
- Specified by:
getMargin
in class ConvexShape
getNumPreferredPenetrationDirections
public int getNumPreferredPenetrationDirections()
- Specified by:
getNumPreferredPenetrationDirections
in class ConvexShape
getPreferredPenetrationDirection
public void getPreferredPenetrationDirection(int index,
Vector3f penetrationVector)
- Specified by:
getPreferredPenetrationDirection
in class ConvexShape
getAabb
public void getAabb(Transform t,
Vector3f aabbMin,
Vector3f aabbMax)
- Specified by:
getAabb
in class CollisionShape
getShapeType
public BroadphaseNativeType getShapeType()
- Specified by:
getShapeType
in class CollisionShape
calculateLocalInertia
public void calculateLocalInertia(float mass,
Vector3f inertia)
- Specified by:
calculateLocalInertia
in class CollisionShape
getName
public String getName()
- Specified by:
getName
in class CollisionShape