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java.lang.Objectcom.bulletphysics.collision.shapes.OptimizedBvhNode
public class OptimizedBvhNode
OptimizedBvhNode contains both internal and leaf node information. Total node size is 44 bytes / node. You can use the compressed version of 16 bytes.
Field Summary | |
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javax.vecmath.Vector3f |
aabbMaxOrg
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javax.vecmath.Vector3f |
aabbMinOrg
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int |
escapeIndex
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int |
subPart
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int |
triangleIndex
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Constructor Summary | |
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OptimizedBvhNode()
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Method Summary | |
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void |
set(OptimizedBvhNode n)
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Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Field Detail |
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public final javax.vecmath.Vector3f aabbMinOrg
public final javax.vecmath.Vector3f aabbMaxOrg
public int escapeIndex
public int subPart
public int triangleIndex
Constructor Detail |
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public OptimizedBvhNode()
Method Detail |
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public void set(OptimizedBvhNode n)
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