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r
- Variable in class com.bulletphysics.collision.narrowphase.
GjkEpaSolver.GJK.Mkv
RagDoll
- Class in
com.bulletphysics.demos.genericjoint
RagDoll(DynamicsWorld, Vector3f)
- Constructor for class com.bulletphysics.demos.genericjoint.
RagDoll
RagDoll(DynamicsWorld, Vector3f, float)
- Constructor for class com.bulletphysics.demos.genericjoint.
RagDoll
RagDoll.BodyPart
- Enum in
com.bulletphysics.demos.genericjoint
RagDoll.JointType
- Enum in
com.bulletphysics.demos.genericjoint
rand2()
- Method in class com.bulletphysics.dynamics.constraintsolver.
SequentialImpulseConstraintSolver
randInt2(int)
- Method in class com.bulletphysics.dynamics.constraintsolver.
SequentialImpulseConstraintSolver
Rasterizer
- Class in
com.bulletphysics.demos.applet
Rasterizer()
- Constructor for class com.bulletphysics.demos.applet.
Rasterizer
ray
- Variable in class com.bulletphysics.collision.narrowphase.
GjkEpaSolver.GJK
rayAabb(Vector3f, Vector3f, Vector3f, Vector3f, float[], Vector3f)
- Static method in class com.bulletphysics.linearmath.
AabbUtil2
rayCast(WheelInfo)
- Method in class com.bulletphysics.dynamics.vehicle.
RaycastVehicle
raycastInfo
- Variable in class com.bulletphysics.dynamics.vehicle.
WheelInfo
RaycastVehicle
- Class in
com.bulletphysics.dynamics.vehicle
Raycast vehicle, very special constraint that turn a rigidbody into a vehicle.
RaycastVehicle(VehicleTuning, RigidBody, VehicleRaycaster)
- Constructor for class com.bulletphysics.dynamics.vehicle.
RaycastVehicle
rayFromWorld
- Variable in class com.bulletphysics.collision.dispatch.
CollisionWorld.ClosestRayResultCallback
rayTest(Vector3f, Vector3f, CollisionWorld.RayResultCallback)
- Method in class com.bulletphysics.collision.dispatch.
CollisionWorld
rayTest performs a raycast on all objects in the CollisionWorld, and calls the resultCallback.
rayTestSingle(Transform, Transform, CollisionObject, CollisionShape, Transform, CollisionWorld.RayResultCallback)
- Method in class com.bulletphysics.collision.dispatch.
CollisionWorld
rayToWorld
- Variable in class com.bulletphysics.collision.dispatch.
CollisionWorld.ClosestRayResultCallback
rbA
- Variable in class com.bulletphysics.dynamics.constraintsolver.
TypedConstraint
rbB
- Variable in class com.bulletphysics.dynamics.constraintsolver.
TypedConstraint
readVelocity()
- Method in class com.bulletphysics.dynamics.constraintsolver.
SolverBody
recalcLocalAabb()
- Method in class com.bulletphysics.collision.shapes.
PolyhedralConvexShape
recalcLocalAabb()
- Method in class com.bulletphysics.collision.shapes.
TriangleMeshShape
recalculateLocalAabb()
- Method in class com.bulletphysics.collision.shapes.
CompoundShape
Re-calculate the local Aabb.
recipSqrt(float)
- Static method in class com.bulletphysics.linearmath.
TransformUtil
recursionCounter
- Variable in class com.bulletphysics.linearmath.
CProfileNode
reduceVertices(VoronoiSimplexSolver.UsageBitfield)
- Method in class com.bulletphysics.collision.narrowphase.
VoronoiSimplexSolver
refit(StridingMeshInterface)
- Method in class com.bulletphysics.collision.shapes.
OptimizedBvh
refitPartial(StridingMeshInterface, Vector3f, Vector3f)
- Method in class com.bulletphysics.collision.shapes.
OptimizedBvh
refitTree(Vector3f, Vector3f)
- Method in class com.bulletphysics.collision.shapes.
BvhTriangleMeshShape
refreshContactPoints()
- Method in class com.bulletphysics.collision.dispatch.
ManifoldResult
refreshContactPoints(Transform, Transform)
- Method in class com.bulletphysics.collision.narrowphase.
PersistentManifold
registerCollisionCreateFunc(int, int, CollisionAlgorithmCreateFunc)
- Method in class com.bulletphysics.collision.dispatch.
CollisionDispatcher
release(T)
- Method in class com.bulletphysics.
ArrayPool
Releases array into object pool.
release(T)
- Method in class com.bulletphysics.
ObjectPool
Release instance into pool.
releaseIterator(CProfileIterator)
- Static method in class com.bulletphysics.linearmath.
CProfileManager
releaseManifold(PersistentManifold)
- Method in class com.bulletphysics.collision.broadphase.
Dispatcher
releaseManifold(PersistentManifold)
- Method in class com.bulletphysics.collision.dispatch.
CollisionDispatcher
releaseResult(HullResult)
- Method in class com.bulletphysics.linearmath.convexhull.
HullLibrary
Release memory allocated for this result, we are done with it.
relpos1CrossNormal
- Variable in class com.bulletphysics.dynamics.constraintsolver.
SolverConstraint
relpos2CrossNormal
- Variable in class com.bulletphysics.dynamics.constraintsolver.
SolverConstraint
remove(int)
- Method in class com.bulletphysics.util.
FloatArrayList
remove(int)
- Method in class com.bulletphysics.util.
IntArrayList
remove(int)
- Method in class com.bulletphysics.util.
ObjectArrayList
removeChildShape(CollisionShape)
- Method in class com.bulletphysics.collision.shapes.
CompoundShape
Remove all children shapes that contain the specified shape.
removeCollisionObject(CollisionObject)
- Method in class com.bulletphysics.collision.dispatch.
CollisionWorld
removeConstraint(TypedConstraint)
- Method in class com.bulletphysics.dynamics.
DiscreteDynamicsWorld
removeConstraint(TypedConstraint)
- Method in class com.bulletphysics.dynamics.
DynamicsWorld
removeConstraintRef(TypedConstraint)
- Method in class com.bulletphysics.dynamics.
RigidBody
removeContactPoint(int)
- Method in class com.bulletphysics.collision.narrowphase.
PersistentManifold
removeHandle(int, Dispatcher)
- Method in class com.bulletphysics.collision.broadphase.
AxisSweep3Internal
removeOverlappingPair(BroadphaseProxy, BroadphaseProxy, Dispatcher)
- Method in class com.bulletphysics.collision.broadphase.
HashedOverlappingPairCache
removeOverlappingPair(BroadphaseProxy, BroadphaseProxy, Dispatcher)
- Method in interface com.bulletphysics.collision.broadphase.
OverlappingPairCallback
removeOverlappingPairsContainingProxy(BroadphaseProxy, Dispatcher)
- Method in class com.bulletphysics.collision.broadphase.
HashedOverlappingPairCache
removeOverlappingPairsContainingProxy(BroadphaseProxy, Dispatcher)
- Method in interface com.bulletphysics.collision.broadphase.
OverlappingPairCallback
removeRigidBody(RigidBody)
- Method in class com.bulletphysics.dynamics.
DiscreteDynamicsWorld
removeRigidBody(RigidBody)
- Method in class com.bulletphysics.dynamics.
DynamicsWorld
removeRigidBody(RigidBody)
- Method in class com.bulletphysics.dynamics.
SimpleDynamicsWorld
removeVehicle(RaycastVehicle)
- Method in class com.bulletphysics.dynamics.
DiscreteDynamicsWorld
removeVehicle(RaycastVehicle)
- Method in class com.bulletphysics.dynamics.
DynamicsWorld
removeVertex(int)
- Method in class com.bulletphysics.collision.narrowphase.
VoronoiSimplexSolver
renderFont(Font, boolean, FontRender.Glyph[])
- Static method in class com.bulletphysics.demos.opengl.
FontRender
renderme()
- Method in class com.bulletphysics.demos.opengl.
DemoApplication
renderme()
- Method in class com.bulletphysics.demos.vehicle.
VehicleDemo
replaceContactPoint(ManifoldPoint, int)
- Method in class com.bulletphysics.collision.narrowphase.
PersistentManifold
reportAabbOverlappingNodex(NodeOverlapCallback, Vector3f, Vector3f)
- Method in class com.bulletphysics.collision.shapes.
OptimizedBvh
reportBoxCastOverlappingNodex(NodeOverlapCallback, Vector3f, Vector3f, Vector3f, Vector3f)
- Method in class com.bulletphysics.collision.shapes.
OptimizedBvh
reportErrorWarning(String)
- Method in class com.bulletphysics.demos.opengl.
GLDebugDrawer
reportErrorWarning(String)
- Method in class com.bulletphysics.linearmath.
IDebugDraw
reportHit(Vector3f, Vector3f, float, int, int)
- Method in class com.bulletphysics.collision.narrowphase.
TriangleConvexcastCallback
reportHit(Vector3f, float, int, int)
- Method in class com.bulletphysics.collision.narrowphase.
TriangleRaycastCallback
reportRayOverlappingNodex(NodeOverlapCallback, Vector3f, Vector3f)
- Method in class com.bulletphysics.collision.shapes.
OptimizedBvh
reset(int)
- Method in class com.bulletphysics.collision.dispatch.
UnionFind
reset()
- Method in interface com.bulletphysics.collision.narrowphase.
SimplexSolverInterface
reset()
- Method in class com.bulletphysics.collision.narrowphase.
VoronoiSimplexSolver
Clear the simplex, remove all the vertices.
reset()
- Method in class com.bulletphysics.collision.narrowphase.
VoronoiSimplexSolver.SubSimplexClosestResult
reset()
- Method in class com.bulletphysics.collision.narrowphase.
VoronoiSimplexSolver.UsageBitfield
reset()
- Method in class com.bulletphysics.dynamics.constraintsolver.
ConstraintPersistentData
reset()
- Method in class com.bulletphysics.dynamics.constraintsolver.
ConstraintSolver
Clear internal cached data and reset random seed.
reset()
- Method in class com.bulletphysics.dynamics.constraintsolver.
SequentialImpulseConstraintSolver
reset()
- Method in class com.bulletphysics.linearmath.
Clock
reset()
- Static method in class com.bulletphysics.linearmath.
CProfileManager
reset()
- Method in class com.bulletphysics.linearmath.
CProfileNode
resetPerspectiveProjection()
- Method in class com.bulletphysics.demos.opengl.
DemoApplication
resetSuspension()
- Method in class com.bulletphysics.dynamics.vehicle.
RaycastVehicle
reshape(int, int)
- Method in class com.bulletphysics.demos.opengl.
DemoApplication
resize(int)
- Method in class com.bulletphysics.collision.shapes.
QuantizedBvhNodes
resize(IntArrayList, int, int)
- Static method in class com.bulletphysics.linearmath.
MiscUtil
resize(FloatArrayList, int, float)
- Static method in class com.bulletphysics.linearmath.
MiscUtil
resize(List<T>, int, Class<T>)
- Static method in class com.bulletphysics.linearmath.
MiscUtil
resolveSingleBilateral(RigidBody, Vector3f, RigidBody, Vector3f, float, Vector3f, float[], float)
- Static method in class com.bulletphysics.dynamics.constraintsolver.
ContactConstraint
Bilateral constraint between two dynamic objects.
resolveSingleCollision
- Static variable in class com.bulletphysics.dynamics.constraintsolver.
ContactConstraint
resolveSingleCollision(RigidBody, RigidBody, ManifoldPoint, ContactSolverInfo)
- Static method in class com.bulletphysics.dynamics.constraintsolver.
ContactConstraint
Response between two dynamic objects with friction.
resolveSingleCollisionCombined
- Static variable in class com.bulletphysics.dynamics.constraintsolver.
ContactConstraint
resolveSingleCollisionCombined(RigidBody, RigidBody, ManifoldPoint, ContactSolverInfo)
- Static method in class com.bulletphysics.dynamics.constraintsolver.
ContactConstraint
velocity + friction
response between two dynamic objects with friction
resolveSingleFriction
- Static variable in class com.bulletphysics.dynamics.constraintsolver.
ContactConstraint
resolveSingleFriction(RigidBody, RigidBody, ManifoldPoint, ContactSolverInfo)
- Static method in class com.bulletphysics.dynamics.constraintsolver.
ContactConstraint
resolveSingleFrictionEmpty(RigidBody, RigidBody, ManifoldPoint, ContactSolverInfo)
- Static method in class com.bulletphysics.dynamics.constraintsolver.
ContactConstraint
restitution
- Variable in class com.bulletphysics.collision.dispatch.
CollisionObject
restitution
- Variable in class com.bulletphysics.dynamics.constraintsolver.
ConstraintPersistentData
restitution
- Variable in class com.bulletphysics.dynamics.constraintsolver.
ContactSolverInfo
restitution
- Variable in class com.bulletphysics.dynamics.constraintsolver.
SolverConstraint
restitution
- Variable in class com.bulletphysics.dynamics.constraintsolver.
TranslationalLimitMotor
restitution
- Variable in class com.bulletphysics.dynamics.
RigidBodyConstructionInfo
Best simulation results using zero restitution.
Return()
- Method in class com.bulletphysics.linearmath.
CProfileNode
returning(T)
- Method in class com.bulletphysics.
StackList
Copies given instance into one slot static instance and returns it.
REVERSE_ORDER
- Static variable in class com.bulletphysics.linearmath.convexhull.
HullFlag
RigidBody
- Class in
com.bulletphysics.dynamics
RigidBody is the main class for rigid body objects.
RigidBody(RigidBodyConstructionInfo)
- Constructor for class com.bulletphysics.dynamics.
RigidBody
RigidBody(float, MotionState, CollisionShape)
- Constructor for class com.bulletphysics.dynamics.
RigidBody
RigidBody(float, MotionState, CollisionShape, Vector3f)
- Constructor for class com.bulletphysics.dynamics.
RigidBody
RigidBodyConstructionInfo
- Class in
com.bulletphysics.dynamics
RigidBodyConstructionInfo provides information to create a rigid body.
RigidBodyConstructionInfo(float, MotionState, CollisionShape)
- Constructor for class com.bulletphysics.dynamics.
RigidBodyConstructionInfo
RigidBodyConstructionInfo(float, MotionState, CollisionShape, Vector3f)
- Constructor for class com.bulletphysics.dynamics.
RigidBodyConstructionInfo
rise
- Variable in class com.bulletphysics.linearmath.convexhull.
Tri
rollInfluence
- Variable in class com.bulletphysics.dynamics.vehicle.
WheelInfo
root
- Variable in class com.bulletphysics.collision.narrowphase.
GjkEpaSolver.EPA
rootCollisionShape
- Variable in class com.bulletphysics.collision.dispatch.
CollisionObject
rootNodeIndex
- Variable in class com.bulletphysics.collision.shapes.
BvhSubtreeInfo
rotation
- Variable in class com.bulletphysics.dynamics.vehicle.
WheelInfo
RotationalLimitMotor
- Class in
com.bulletphysics.dynamics.constraintsolver
Rotation Limit structure for generic joints.
RotationalLimitMotor()
- Constructor for class com.bulletphysics.dynamics.constraintsolver.
RotationalLimitMotor
RotationalLimitMotor(RotationalLimitMotor)
- Constructor for class com.bulletphysics.dynamics.constraintsolver.
RotationalLimitMotor
runDemo(DemoApplication)
- Method in class com.bulletphysics.demos.applet.
DemoPanel
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