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Packages that use CollisionWorld.RayResultCallback | |
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com.bulletphysics.collision.dispatch | Dispatching code for collisions between various shapes. |
Uses of CollisionWorld.RayResultCallback in com.bulletphysics.collision.dispatch |
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Subclasses of CollisionWorld.RayResultCallback in com.bulletphysics.collision.dispatch | |
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static class |
CollisionWorld.ClosestRayResultCallback
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Methods in com.bulletphysics.collision.dispatch with parameters of type CollisionWorld.RayResultCallback | |
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void |
CollisionWorld.rayTest(javax.vecmath.Vector3f rayFromWorld,
javax.vecmath.Vector3f rayToWorld,
CollisionWorld.RayResultCallback resultCallback)
rayTest performs a raycast on all objects in the CollisionWorld, and calls the resultCallback. |
void |
CollisionWorld.rayTestSingle(Transform rayFromTrans,
Transform rayToTrans,
CollisionObject collisionObject,
CollisionShape collisionShape,
Transform colObjWorldTransform,
CollisionWorld.RayResultCallback resultCallback)
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