Methods in com.bulletphysics.demos.applet with parameters of type Graphics3D |
void |
Cylinder.draw(Graphics3D gl,
float baseRadius,
float topRadius,
float height,
int slices,
int stacks)
draws a cylinder oriented along the z axis. |
void |
Disk.draw(Graphics3D gl,
float innerRadius,
float outerRadius,
int slices,
int loops)
renders a disk on the z = 0 plane. |
void |
Sphere.draw(Graphics3D gl,
float radius,
int slices,
int stacks)
draws a sphere of the given radius centered around the origin. |
protected void |
Quadric.normal3f(Graphics3D gl,
float x,
float y,
float z)
Call glNormal3f after scaling normal to unit length. |
protected void |
Quadric.TXTR_COORD(Graphics3D gl,
float x,
float y)
|