Uses of Class
com.bulletphysics.collision.shapes.CollisionShape

Packages that use CollisionShape
com.bulletphysics.collision.dispatch Dispatching code for collisions between various shapes. 
com.bulletphysics.collision.shapes Collision shapes. 
com.bulletphysics.demos.bsp   
com.bulletphysics.demos.opengl   
com.bulletphysics.demos.vehicle   
com.bulletphysics.dynamics DynamicsWorld and RigidBody. 
 

Uses of CollisionShape in com.bulletphysics.collision.dispatch
 

Fields in com.bulletphysics.collision.dispatch declared as CollisionShape
protected  CollisionShape CollisionObject.collisionShape
           
protected  CollisionShape CollisionObject.rootCollisionShape
           
 

Methods in com.bulletphysics.collision.dispatch that return CollisionShape
 CollisionShape CollisionObject.getCollisionShape()
           
 CollisionShape CollisionObject.getRootCollisionShape()
           
 

Methods in com.bulletphysics.collision.dispatch with parameters of type CollisionShape
 void CollisionObject.internalSetTemporaryCollisionShape(CollisionShape collisionShape)
          Avoid using this internal API call.
 void CollisionWorld.rayTestSingle(Transform rayFromTrans, Transform rayToTrans, CollisionObject collisionObject, CollisionShape collisionShape, Transform colObjWorldTransform, CollisionWorld.RayResultCallback resultCallback)
           
 void CollisionObject.setCollisionShape(CollisionShape collisionShape)
           
 

Uses of CollisionShape in com.bulletphysics.collision.shapes
 

Subclasses of CollisionShape in com.bulletphysics.collision.shapes
 class BoxShape
          BoxShape implements both a feature based (vertex/edge/plane) and implicit (getSupportingVertex) Box.
 class BvhTriangleMeshShape
          Bvh Concave triangle mesh is a static-triangle mesh shape with Bounding Volume Hierarchy optimization.
 class CapsuleShape
          CapsuleShape represents a capsule around the Y axis.
 class CapsuleShapeX
          CapsuleShapeX represents a capsule around the Z axis.
 class CapsuleShapeZ
          CapsuleShapeZ represents a capsule around the Z axis.
 class CompoundShape
          CompoundShape allows to store multiple other CollisionShapes.
 class ConcaveShape
          Concave shape proves an interface concave shapes that can produce triangles that overlapping a given AABB.
 class ConvexHullShape
          ConvexHullShape implements an implicit (getSupportingVertex) Convex Hull of a Point Cloud (vertices).
 class ConvexInternalShape
           
 class ConvexShape
          ConvexShape is an abstract shape interface.
 class CylinderShape
          Implements cylinder shape interface.
 class CylinderShapeX
           
 class CylinderShapeZ
           
 class MinkowskiSumShape
          MinkowskiSumShape represents implicit (getSupportingVertex) based minkowski sum of two convex implicit shapes.
 class PolyhedralConvexShape
          PolyhedralConvexShape is an interface class for feature based (vertex/edge/face) convex shapes.
 class SphereShape
          SphereShape implements an implicit (getSupportingVertex) Sphere.
 class StaticPlaneShape
          StaticPlaneShape simulates an 'infinite' plane by dynamically reporting triangles approximated by intersection of the plane with the AABB.
 class TriangleMeshShape
           
 class TriangleShape
           
 

Fields in com.bulletphysics.collision.shapes declared as CollisionShape
 CollisionShape CompoundShapeChild.childShape
           
 

Methods in com.bulletphysics.collision.shapes that return CollisionShape
 CollisionShape CompoundShape.getChildShape(int index)
           
 

Methods in com.bulletphysics.collision.shapes with parameters of type CollisionShape
 void CompoundShape.addChildShape(Transform localTransform, CollisionShape shape)
           
 void CompoundShape.removeChildShape(CollisionShape shape)
          Remove all children shapes that contain the specified shape.
 

Uses of CollisionShape in com.bulletphysics.demos.bsp
 

Fields in com.bulletphysics.demos.bsp with type parameters of type CollisionShape
 java.util.List<CollisionShape> BspDemo.collisionShapes
           
 

Uses of CollisionShape in com.bulletphysics.demos.opengl
 

Fields in com.bulletphysics.demos.opengl declared as CollisionShape
static CollisionShape[] DemoApplication.gShapePtr
           
protected  CollisionShape DemoApplication.shootBoxShape
           
 

Methods in com.bulletphysics.demos.opengl with parameters of type CollisionShape
static void GLShapeDrawer.drawOpenGL(IGL gl, Transform trans, CollisionShape shape, javax.vecmath.Vector3f color, int debugMode)
           
 RigidBody DemoApplication.localCreateRigidBody(float mass, Transform startTransform, CollisionShape shape)
           
 

Uses of CollisionShape in com.bulletphysics.demos.vehicle
 

Fields in com.bulletphysics.demos.vehicle with type parameters of type CollisionShape
 java.util.List<CollisionShape> VehicleDemo.collisionShapes
           
 

Uses of CollisionShape in com.bulletphysics.dynamics
 

Fields in com.bulletphysics.dynamics declared as CollisionShape
 CollisionShape RigidBodyConstructionInfo.collisionShape
           
 

Methods in com.bulletphysics.dynamics with parameters of type CollisionShape
 void DiscreteDynamicsWorld.debugDrawObject(Transform worldTransform, CollisionShape shape, javax.vecmath.Vector3f color)
           
 

Constructors in com.bulletphysics.dynamics with parameters of type CollisionShape
RigidBody(float mass, MotionState motionState, CollisionShape collisionShape)
           
RigidBody(float mass, MotionState motionState, CollisionShape collisionShape, javax.vecmath.Vector3f localInertia)
           
RigidBodyConstructionInfo(float mass, MotionState motionState, CollisionShape collisionShape)
           
RigidBodyConstructionInfo(float mass, MotionState motionState, CollisionShape collisionShape, javax.vecmath.Vector3f localInertia)