Uses of Class
com.bulletphysics.collision.dispatch.CollisionWorld

Packages that use CollisionWorld
com.bulletphysics.collision.dispatch Dispatching code for collisions between various shapes. 
com.bulletphysics.dynamics DynamicsWorld and RigidBody. 
 

Uses of CollisionWorld in com.bulletphysics.collision.dispatch
 

Methods in com.bulletphysics.collision.dispatch with parameters of type CollisionWorld
 void SimulationIslandManager.findUnions(Dispatcher dispatcher, CollisionWorld colWorld)
           
 void SimulationIslandManager.storeIslandActivationState(CollisionWorld colWorld)
           
 void SimulationIslandManager.updateActivationState(CollisionWorld colWorld, Dispatcher dispatcher)
           
 

Uses of CollisionWorld in com.bulletphysics.dynamics
 

Subclasses of CollisionWorld in com.bulletphysics.dynamics
 class DiscreteDynamicsWorld
          DiscreteDynamicsWorld provides discrete rigid body simulation.
 class DynamicsWorld
          DynamicsWorld is the baseclass for several dynamics implementation, basic, discrete, parallel, and continuous.
 class SimpleDynamicsWorld
          SimpleDynamicsWorld serves as unit-test and to verify more complicated and optimized dynamics worlds.
 

Methods in com.bulletphysics.dynamics that return CollisionWorld
 CollisionWorld DiscreteDynamicsWorld.getCollisionWorld()