com.bulletphysics.dynamics.constraintsolver
Class SolverConstraint
java.lang.Object
com.bulletphysics.dynamics.constraintsolver.SolverConstraint
public class SolverConstraint
- extends java.lang.Object
1D constraint along a normal axis between bodyA and bodyB. It can be combined to solve contact and friction constraints.
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
relpos1CrossNormal
public final javax.vecmath.Vector3f relpos1CrossNormal
contactNormal
public final javax.vecmath.Vector3f contactNormal
relpos2CrossNormal
public final javax.vecmath.Vector3f relpos2CrossNormal
angularComponentA
public final javax.vecmath.Vector3f angularComponentA
angularComponentB
public final javax.vecmath.Vector3f angularComponentB
appliedPushImpulse
public float appliedPushImpulse
appliedImpulse
public float appliedImpulse
solverBodyIdA
public int solverBodyIdA
solverBodyIdB
public int solverBodyIdB
friction
public float friction
restitution
public float restitution
jacDiagABInv
public float jacDiagABInv
penetration
public float penetration
constraintType
public SolverConstraintType constraintType
frictionIndex
public int frictionIndex
originalContactPoint
public java.lang.Object originalContactPoint
SolverConstraint
public SolverConstraint()