Uses of Class
com.bulletphysics.demos.applet.Graphics3D

Packages that use Graphics3D
com.bulletphysics.demos.applet   
 

Uses of Graphics3D in com.bulletphysics.demos.applet
 

Methods in com.bulletphysics.demos.applet with parameters of type Graphics3D
 void Cylinder.draw(Graphics3D gl, float baseRadius, float topRadius, float height, int slices, int stacks)
          draws a cylinder oriented along the z axis.
 void Disk.draw(Graphics3D gl, float innerRadius, float outerRadius, int slices, int loops)
          renders a disk on the z = 0 plane.
 void Sphere.draw(Graphics3D gl, float radius, int slices, int stacks)
          draws a sphere of the given radius centered around the origin.
protected  void Quadric.normal3f(Graphics3D gl, float x, float y, float z)
          Call glNormal3f after scaling normal to unit length.
protected  void Quadric.TXTR_COORD(Graphics3D gl, float x, float y)