com.bulletphysics.collision.dispatch
Class CollisionWorld.ClosestRayResultCallback
java.lang.Object
com.bulletphysics.collision.dispatch.CollisionWorld.RayResultCallback
com.bulletphysics.collision.dispatch.CollisionWorld.ClosestRayResultCallback
- Enclosing class:
- CollisionWorld
public static class CollisionWorld.ClosestRayResultCallback
- extends CollisionWorld.RayResultCallback
Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
rayFromWorld
public final javax.vecmath.Vector3f rayFromWorld
rayToWorld
public final javax.vecmath.Vector3f rayToWorld
hitNormalWorld
public final javax.vecmath.Vector3f hitNormalWorld
hitPointWorld
public final javax.vecmath.Vector3f hitPointWorld
CollisionWorld.ClosestRayResultCallback
public CollisionWorld.ClosestRayResultCallback(javax.vecmath.Vector3f rayFromWorld,
javax.vecmath.Vector3f rayToWorld)
addSingleResult
public float addSingleResult(CollisionWorld.LocalRayResult rayResult,
boolean normalInWorldSpace)
- Specified by:
addSingleResult
in class CollisionWorld.RayResultCallback