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I
id
- Variable in class com.bulletphysics.collision.dispatch.
UnionFind.Element
id
- Variable in class com.bulletphysics.linearmath.convexhull.
Tri
IDebugDraw
- Class in
com.bulletphysics.linearmath
IDebugDraw()
- Constructor for class com.bulletphysics.linearmath.
IDebugDraw
idle
- Variable in class com.bulletphysics.demos.opengl.
DemoApplication
IGL
- Interface in
com.bulletphysics.demos.opengl
implicitShapeDimensions
- Variable in class com.bulletphysics.collision.shapes.
ConvexInternalShape
incMaxEdges(int)
- Method in class com.bulletphysics.collision.broadphase.
AxisSweep3Internal.Handle
incMinEdges(int)
- Method in class com.bulletphysics.collision.broadphase.
AxisSweep3Internal.Handle
incrementFrameCounter()
- Static method in class com.bulletphysics.linearmath.
CProfileManager
index0
- Variable in class com.bulletphysics.collision.narrowphase.
ManifoldPoint
index1
- Variable in class com.bulletphysics.collision.narrowphase.
ManifoldPoint
index1a
- Variable in class com.bulletphysics.collision.narrowphase.
PersistentManifold
indexbase
- Variable in class com.bulletphysics.collision.shapes.
VertexData
indexCount
- Variable in class com.bulletphysics.linearmath.convexhull.
PHullResult
IndexedMesh
- Class in
com.bulletphysics.collision.shapes
IndexedMesh()
- Constructor for class com.bulletphysics.collision.shapes.
IndexedMesh
indexedMeshes
- Variable in class com.bulletphysics.collision.shapes.
TriangleIndexVertexArray
indexOf(T[], T)
- Static method in class com.bulletphysics.linearmath.
MiscUtil
indexOf(Object)
- Method in class com.bulletphysics.util.
ObjectArrayList
indexstride
- Variable in class com.bulletphysics.collision.shapes.
VertexData
indexType
- Variable in class com.bulletphysics.collision.shapes.
IndexedMesh
indexVertexArrays
- Variable in class com.bulletphysics.demos.vehicle.
VehicleDemo
indices
- Variable in class com.bulletphysics.collision.shapes.
ShapeHull
indices
- Variable in class com.bulletphysics.linearmath.convexhull.
HullResult
indices
- Variable in class com.bulletphysics.linearmath.convexhull.
PHullResult
indicestype
- Variable in class com.bulletphysics.collision.shapes.
VertexData
init(CollisionObject, CollisionObject)
- Method in class com.bulletphysics.collision.dispatch.
ManifoldResult
init()
- Method in class com.bulletphysics.collision.narrowphase.
DiscreteCollisionDetectorInterface.ClosestPointInput
init(Matrix3f, Vector3f, ConvexShape, Matrix3f, Vector3f, ConvexShape, float)
- Method in class com.bulletphysics.collision.narrowphase.
GjkEpaSolver.GJK
init(Vector3f, Vector3f, Vector3f, float)
- Method in class com.bulletphysics.collision.narrowphase.
ManifoldPoint
init(Object, Object, int)
- Method in class com.bulletphysics.collision.narrowphase.
PersistentManifold
init(TriangleCallback, StridingMeshInterface)
- Method in class com.bulletphysics.collision.shapes.
BvhTriangleMeshShape.MyNodeOverlapCallback
init(Vector3f, Vector3f, Vector3f)
- Method in class com.bulletphysics.collision.shapes.
TriangleShape
init(int[], int, int)
- Method in class com.bulletphysics.demos.applet.
Graphics3D
init()
- Method in class com.bulletphysics.demos.applet.
JBulletApplet
Initializes the applet JBulletApplet
init(int[], int, int)
- Method in class com.bulletphysics.demos.applet.
Rasterizer
init(BufferedImage)
- Method in class com.bulletphysics.demos.applet.
SoftwareGL
init()
- Method in class com.bulletphysics.demos.opengl.
LwjglGL
init(Matrix3f, Matrix3f, Vector3f, Vector3f, Vector3f, Vector3f, float, Vector3f, float)
- Method in class com.bulletphysics.dynamics.constraintsolver.
JacobianEntry
Constraint between two different rigidbodies.
init(Vector3f, Matrix3f, Matrix3f, Vector3f, Vector3f)
- Method in class com.bulletphysics.dynamics.constraintsolver.
JacobianEntry
Angular constraint between two different rigidbodies.
init(Vector3f, Vector3f, Vector3f, Vector3f)
- Method in class com.bulletphysics.dynamics.constraintsolver.
JacobianEntry
Angular constraint between two different rigidbodies.
init(Matrix3f, Vector3f, Vector3f, Vector3f, Vector3f, float)
- Method in class com.bulletphysics.dynamics.constraintsolver.
JacobianEntry
Constraint on one rigidbody.
initPhysics()
- Method in class com.bulletphysics.demos.basic.
BasicDemo
initPhysics()
- Method in class com.bulletphysics.demos.bsp.
BspDemo
initPhysics()
- Method in class com.bulletphysics.demos.concave.
ConcaveDemo
initPhysics()
- Method in class com.bulletphysics.demos.dynamiccontrol.
DynamicControlDemo
initPhysics()
- Method in class com.bulletphysics.demos.genericjoint.
GenericJointDemo
initPhysics()
- Method in class com.bulletphysics.demos.opengl.
DemoApplication
initPhysics()
- Method in class com.bulletphysics.demos.vehicle.
VehicleDemo
initUnionFind(int)
- Method in class com.bulletphysics.collision.dispatch.
SimulationIslandManager
inSimplex(Vector3f)
- Method in interface com.bulletphysics.collision.narrowphase.
SimplexSolverInterface
inSimplex(Vector3f)
- Method in class com.bulletphysics.collision.narrowphase.
VoronoiSimplexSolver
Int3
- Class in
com.bulletphysics.linearmath.convexhull
Int3()
- Constructor for class com.bulletphysics.linearmath.convexhull.
Int3
Int3(int, int, int)
- Constructor for class com.bulletphysics.linearmath.convexhull.
Int3
Int3(Int3)
- Constructor for class com.bulletphysics.linearmath.convexhull.
Int3
Int4
- Class in
com.bulletphysics.linearmath.convexhull
Int4()
- Constructor for class com.bulletphysics.linearmath.convexhull.
Int4
Int4(int, int, int, int)
- Constructor for class com.bulletphysics.linearmath.convexhull.
Int4
IntArrayList
- Class in
com.bulletphysics.util
IntArrayList()
- Constructor for class com.bulletphysics.util.
IntArrayList
integrateTransform(Transform, Vector3f, Vector3f, float, Transform)
- Static method in class com.bulletphysics.linearmath.
TransformUtil
integrateTransforms(float)
- Method in class com.bulletphysics.dynamics.
DiscreteDynamicsWorld
integrateTransforms(float)
- Method in class com.bulletphysics.dynamics.
SimpleDynamicsWorld
integrateVelocities(float)
- Method in class com.bulletphysics.dynamics.
RigidBody
internalApplyImpulse(Vector3f, Vector3f, float)
- Method in class com.bulletphysics.dynamics.constraintsolver.
SolverBody
Optimization for the iterative solver: avoid calculating constant terms involving inertia, normal, relative position.
internalApplyImpulse(Vector3f, Vector3f, float)
- Method in class com.bulletphysics.dynamics.
RigidBody
Optimization for the iterative solver: avoid calculating constant terms involving inertia, normal, relative position.
internalApplyPushImpulse(Vector3f, Vector3f, float)
- Method in class com.bulletphysics.dynamics.constraintsolver.
SolverBody
internalProcessAllTriangles(InternalTriangleIndexCallback, Vector3f, Vector3f)
- Method in class com.bulletphysics.collision.shapes.
StridingMeshInterface
internalProcessTriangleIndex(Vector3f[], int, int)
- Method in interface com.bulletphysics.collision.shapes.
InternalTriangleIndexCallback
internalSetTemporaryCollisionShape(CollisionShape)
- Method in class com.bulletphysics.collision.dispatch.
CollisionObject
Avoid using this internal API call.
internalSingleStepSimulation(float)
- Method in class com.bulletphysics.dynamics.
DiscreteDynamicsWorld
internalTickCallback
- Variable in class com.bulletphysics.dynamics.
DynamicsWorld
InternalTickCallback
- Interface in
com.bulletphysics.dynamics
Type for the callback for each tick.
InternalTriangleIndexCallback
- Interface in
com.bulletphysics.collision.shapes
internalType
- Variable in class com.bulletphysics.collision.dispatch.
CollisionObject
interpolationAngularVelocity
- Variable in class com.bulletphysics.collision.dispatch.
CollisionObject
interpolationLinearVelocity
- Variable in class com.bulletphysics.collision.dispatch.
CollisionObject
interpolationWorldTransform
- Variable in class com.bulletphysics.collision.dispatch.
CollisionObject
IntRef
- Class in
com.bulletphysics.util
IntRef()
- Constructor for class com.bulletphysics.util.
IntRef
invalidPair
- Variable in class com.bulletphysics.collision.broadphase.
AxisSweep3Internal
inverse(Quat4f)
- Static method in class com.bulletphysics.linearmath.
QuaternionUtil
inverse(Quat4f, Quat4f)
- Static method in class com.bulletphysics.linearmath.
QuaternionUtil
inverse()
- Method in class com.bulletphysics.linearmath.
Transform
inverse(Transform)
- Method in class com.bulletphysics.linearmath.
Transform
invert(Matrix3f)
- Static method in class com.bulletphysics.linearmath.
MatrixUtil
invMass
- Variable in class com.bulletphysics.dynamics.constraintsolver.
SolverBody
invoke(BroadphasePair, CollisionDispatcher, DispatcherInfo)
- Method in interface com.bulletphysics.collision.dispatch.
NearCallback
invoke(ManifoldPoint, CollisionObject, int, int, CollisionObject, int, int)
- Method in interface com.bulletphysics.
ContactAddedCallback
invoke(Object)
- Method in interface com.bulletphysics.
ContactDestroyedCallback
invoke(ManifoldPoint, Object, Object)
- Method in interface com.bulletphysics.
ContactProcessedCallback
invoke(RigidBody, RigidBody, ManifoldPoint, ContactSolverInfo)
- Method in interface com.bulletphysics.dynamics.constraintsolver.
ContactSolverFunc
invoke(DynamicsWorld, float)
- Method in interface com.bulletphysics.dynamics.
InternalTickCallback
invXform(Vector3f, Vector3f)
- Method in class com.bulletphysics.linearmath.
Transform
isActive()
- Method in class com.bulletphysics.collision.dispatch.
CollisionObject
isCompound()
- Method in enum com.bulletphysics.collision.broadphase.
BroadphaseNativeType
isCompound()
- Method in class com.bulletphysics.collision.shapes.
CollisionShape
isConcave()
- Method in enum com.bulletphysics.collision.broadphase.
BroadphaseNativeType
isConcave()
- Method in class com.bulletphysics.collision.shapes.
CollisionShape
isConvex()
- Method in enum com.bulletphysics.collision.broadphase.
BroadphaseNativeType
isConvex()
- Method in class com.bulletphysics.collision.shapes.
CollisionShape
isDone()
- Method in class com.bulletphysics.linearmath.
CProfileIterator
isIdle()
- Method in class com.bulletphysics.demos.opengl.
DemoApplication
isInContact
- Variable in class com.bulletphysics.dynamics.vehicle.
WheelInfo.RaycastInfo
isInfinite()
- Method in enum com.bulletphysics.collision.broadphase.
BroadphaseNativeType
isInfinite()
- Method in class com.bulletphysics.collision.shapes.
CollisionShape
isInside(Vector3f, float)
- Method in class com.bulletphysics.collision.shapes.
BoxShape
isInside(Vector3f, float)
- Method in class com.bulletphysics.collision.shapes.
ConvexHullShape
isInside(Vector3f, float)
- Method in class com.bulletphysics.collision.shapes.
PolyhedralConvexShape
isInside(Vector3f, float)
- Method in class com.bulletphysics.collision.shapes.
TriangleShape
isInWorld()
- Method in class com.bulletphysics.dynamics.
RigidBody
Is this rigidbody added to a CollisionWorld/DynamicsWorld/Broadphase?
isKinematicObject()
- Method in class com.bulletphysics.collision.dispatch.
CollisionObject
ISLAND_SLEEPING
- Static variable in class com.bulletphysics.collision.dispatch.
CollisionObject
islandManager
- Variable in class com.bulletphysics.dynamics.
DiscreteDynamicsWorld
islandTag1
- Variable in class com.bulletphysics.collision.dispatch.
CollisionObject
isLeafNode(int)
- Method in class com.bulletphysics.collision.shapes.
QuantizedBvhNodes
isLimited(int)
- Method in class com.bulletphysics.dynamics.constraintsolver.
Generic6DofConstraint
Test limit.
isLimited()
- Method in class com.bulletphysics.dynamics.constraintsolver.
RotationalLimitMotor
Is limited?
isLimited(int)
- Method in class com.bulletphysics.dynamics.constraintsolver.
TranslationalLimitMotor
Test limit.
isLocalAabbValid
- Variable in class com.bulletphysics.collision.shapes.
PolyhedralConvexShape
isMax(int)
- Method in class com.bulletphysics.collision.broadphase.
AxisSweep3Internal.EdgeArray
isPointInsidePlanes(List<Vector4f>, Vector3f, float)
- Static method in class com.bulletphysics.linearmath.
GeometryUtil
isPolyhedral()
- Method in enum com.bulletphysics.collision.broadphase.
BroadphaseNativeType
isPolyhedral()
- Method in class com.bulletphysics.collision.shapes.
CollisionShape
isRoot(int)
- Method in class com.bulletphysics.collision.dispatch.
UnionFind
isRoot()
- Method in class com.bulletphysics.linearmath.
CProfileIterator
isStaticObject()
- Method in class com.bulletphysics.collision.dispatch.
CollisionObject
isStaticOrKinematicObject()
- Method in class com.bulletphysics.collision.dispatch.
CollisionObject
isValid()
- Method in class com.bulletphysics.collision.narrowphase.
VoronoiSimplexSolver.SubSimplexClosestResult
isWindows()
- Static method in class com.bulletphysics.demos.applet.
LookUtil
isXP()
- Static method in class com.bulletphysics.demos.applet.
LookUtil
iterations
- Variable in class com.bulletphysics.collision.narrowphase.
GjkEpaSolver.EPA
iterations
- Variable in class com.bulletphysics.collision.narrowphase.
GjkEpaSolver.GJK
Overview
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