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java.lang.Objectcom.bulletphysics.demos.opengl.DemoApplication
com.bulletphysics.demos.basic.BasicDemo
public class BasicDemo
BasicDemo is good starting point for learning the code base and porting.
Field Summary |
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Fields inherited from class com.bulletphysics.demos.opengl.DemoApplication |
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azi, cameraDistance, cameraPosition, cameraTargetPosition, cameraUp, clock, debugMode, dynamicsWorld, ele, forwardAxis, gl, glutScreenHeight, glutScreenWidth, gShapePtr, idle, lastKey, maxNumObjects, numObjects, pickConstraint, pickedBody, scaleBottom, scaleFactor, ShootBoxInitialSpeed, shootBoxShape, singleStep, startTransforms, stepping |
Constructor Summary | |
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BasicDemo(IGL gl)
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Method Summary | |
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void |
clientMoveAndDisplay()
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void |
displayCallback()
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void |
initPhysics()
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static void |
main(java.lang.String[] args)
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Methods inherited from class com.bulletphysics.demos.opengl.DemoApplication |
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clientResetScene, destroy, drawString, getCameraDistance, getCameraPosition, getCameraTargetPosition, getDebugMode, getDeltaTimeMicroseconds, getDynamicsWorld, getRayTo, isIdle, keyboardCallback, localCreateRigidBody, mouseFunc, mouseMotionFunc, moveAndDisplay, myinit, renderme, resetPerspectiveProjection, reshape, setCameraDistance, setCameraForwardAxis, setCameraUp, setDebugMode, setIdle, setOrthographicProjection, shootBox, showProfileInfo, specialKeyboard, specialKeyboardUp, stepBack, stepFront, stepLeft, stepRight, toggleIdle, updateCamera, zoomIn, zoomOut |
Methods inherited from class java.lang.Object |
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clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public BasicDemo(IGL gl)
Method Detail |
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public void clientMoveAndDisplay()
clientMoveAndDisplay
in class DemoApplication
public void displayCallback()
displayCallback
in class DemoApplication
public void initPhysics()
initPhysics
in class DemoApplication
public static void main(java.lang.String[] args) throws org.lwjgl.LWJGLException
org.lwjgl.LWJGLException
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