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Packages that use CollisionWorld | |
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com.bulletphysics.collision.dispatch | Dispatching code for collisions between various shapes. |
com.bulletphysics.dynamics | DynamicsWorld and RigidBody. |
Uses of CollisionWorld in com.bulletphysics.collision.dispatch |
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Methods in com.bulletphysics.collision.dispatch with parameters of type CollisionWorld | |
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void |
SimulationIslandManager.findUnions(Dispatcher dispatcher,
CollisionWorld colWorld)
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void |
SimulationIslandManager.storeIslandActivationState(CollisionWorld colWorld)
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void |
SimulationIslandManager.updateActivationState(CollisionWorld colWorld,
Dispatcher dispatcher)
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Uses of CollisionWorld in com.bulletphysics.dynamics |
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Subclasses of CollisionWorld in com.bulletphysics.dynamics | |
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class |
DiscreteDynamicsWorld
DiscreteDynamicsWorld provides discrete rigid body simulation. |
class |
DynamicsWorld
DynamicsWorld is the baseclass for several dynamics implementation, basic, discrete, parallel, and continuous. |
class |
SimpleDynamicsWorld
SimpleDynamicsWorld serves as unit-test and to verify more complicated and optimized dynamics worlds. |
Methods in com.bulletphysics.dynamics that return CollisionWorld | |
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CollisionWorld |
DiscreteDynamicsWorld.getCollisionWorld()
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