JBullet is Java port of Bullet Physics Library (under ZLIB license). Currently it features most of Bullet 2.72 base features. Some features are still missing though.
Features:| Basic Demo: | ![]() |
| Generic Joint Demo: | ![]() |
| Bsp Demo: | ![]() |
| Static Concave Mesh Demo: | ![]() |
| Vehicle Demo: | ![]() |
| Dynamic Control Demo: | ![]() |
| Moving Concave Mesh Demo: | ![]() |
| Fork Lift Demo: | ![]() |
Notes: requires Java 5.0, needs permissions for OpenGL rendering
You can browse JavaDoc documentation here.
For general usage and tips, see:
Latest version: jbullet-20101010.zip (based on Bullet 2.72)
ChangeLog: changelog.txt
Older versions: download/
<dependency>
<groupId>cz.advel.jbullet</groupId>
<artifactId>jbullet</artifactId>
<version>20101010-1</version>
</dependency>
If you wish to discuss about it, use either of these forum threads:
Thread on JavaGaming forums
- use when the theme is general about JBullet or Java related
Thread on official Bullet forums
- use when you want to discuss about Bullet library itself
You can also contact me directly on IRC (FreeNode), my nick is jezek2.